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Re: PiD X deviation | ||
Posted By: Godot | Date: 4/23/13 10:06 a.m. | |
In Response To: Re: PiD X deviation (Mark Levin) : Hmm. I just checked Pathways 2.0 in SheepSaver and none of the flashlights
: There is a different bug in 2.0 regarding dead flashlights, though- the game
It is quite possibly v1.1. The PID page unfortunately mixes both v1.1. and v2.0 screenshots due to the fact that I ran both versions to check for inconsistencies in the conversations. When I needed a screenshot I took it from whatever versions was running at the time. Cheers
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Replies: |
PiD X deviation | Bo Lindbergh | 4/23/13 5:49 a.m. | |
Re: PiD X deviation | Godot | 4/23/13 6:52 a.m. | |
Re: PiD X deviation | Mark Levin | 4/23/13 9:25 a.m. | |
Re: PiD X deviation | Godot | 4/23/13 10:06 a.m. | |
Re: PiD X deviation | Ron Hunsinger | 4/23/13 2:17 p.m. | |
Re: PiD X deviation | Hopper | 4/23/13 9:55 a.m. |
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