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Pipes coincidence | ||
Posted By: Earthtopus | Date: 2/19/12 10:27 a.m. | |
In Response To: Re: Alien Pipes effect? (Godot) Oh, I see. It is possible to lure him out by doing nothing but hovering at the edge of the door. My playthrough almost suffered because I was saving and killing as many Ghasts as I could before entering the room and after one save he was a sector away around the corner. I believe this would account for confusion regarding cause and effect if you happened to be blowing the Pipes. -Andrew : Ok came across this more detailed description from Ron. : http://pid.bungie.org/Odd_tip2.html : Seems the idea is to lure Barney out of his room into the save rune room and
: Cheers
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Replies: |
Alien Pipes effect? | Godot | 2/19/12 9:45 a.m. | |
Re: Alien Pipes effect? | Godot | 2/19/12 10:12 a.m. | |
Re: Alien Pipes effect? | MrM12LRV | 2/19/12 10:16 a.m. | |
Re: Alien Pipes effect? | Godot | 2/19/12 10:59 a.m. | |
Pipes coincidence | Earthtopus | 2/19/12 10:27 a.m. | |
Re: Pipes coincidence | Ron Hunsinger | 3/1/12 3:50 a.m. | |
Re: Pipes coincidence | Earthtopus | 3/1/12 5:07 a.m. | |
Re: Alien Pipes effect? | MrM12LRV | 2/19/12 10:13 a.m. | |
Re: Alien Pipes effect? | Earthtopus | 2/19/12 10:25 a.m. | |
Re: Alien Pipes effect? | Godot | 2/19/12 11:05 a.m. | |
Re: Alien Pipes effect? | Godot | 2/19/12 1:52 p.m. | |
Re: Alien Pipes effect? | Wrock | 2/20/12 11:33 a.m. | |
Re: Alien Pipes effect? | Godot | 2/20/12 2:56 p.m. | |
Re: Alien Pipes effect? | Hopper | 2/20/12 12:59 p.m. | |
Re: Alien Pipes effect? | Godot | 2/20/12 1:12 p.m. | |
Re: Alien Pipes effect? | Earthtopus | 2/20/12 2:09 p.m. |
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