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Re: PiD monster health
Posted By: EarthtopusDate: 2/17/12 11:41 a.m.

In Response To: Re: PiD monster health (Hopper)

: While I haven't tested it myself, I strongly suspect that "damage
: inflicted" is calculated from the "shots hit" of each
: weapon. That would explain the full-value-of-every-hit, and the exclusion
: of crystals. The only other documented candidate is the monster body
: count, and that wouldn't exhibit those behaviors. The player-state data is
: only partially documented, but if there were a separate field for storing
: damage dished out, somebody would surely have found it.

: I could cheat myself a nice marksman's status and try it, or finish dumping
: item locations. Or catch up on that pesky day job. Decisions, decisions.

That is also what I suspect (and marksman status doesn't take much; 100/500 shots plus or minus for the AK and only a handful for the M79); damage also decreases as a function of distance.

And I'm still curious as to how HP gets divided by three to make the damage thing in the first place.

*shrugs* but yes, I'm late getting back from lunch too.

Work, sleep, PiD; choose two... ;)

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Pre-2004 Posts

Replies:

PiD monster healthHopper 2/16/12 7:17 p.m.
     Re: PiD monster healthEarthtopus 2/16/12 8:07 p.m.
           Re: PiD monster healthHopper 2/16/12 8:58 p.m.
           Re: PiD monster healthGodot 2/17/12 5:34 a.m.
                 Re: BarneyEarthtopus 2/17/12 7:08 a.m.
                       Re: Barney *LINK*Godot 2/17/12 7:29 a.m.
     Re: PiD monster healthEarthtopus 2/16/12 8:17 p.m.
           Re: PiD monster healthHopper 2/17/12 8:57 a.m.
                 Re: PiD monster healthRon Hunsinger 3/1/12 4:34 a.m.
           Re: PiD monster healthHopper 2/17/12 11:30 a.m.
                 Re: PiD monster healthEarthtopus 2/17/12 11:41 a.m.
                       Re: PiD monster healthHopper 2/17/12 4:00 p.m.
                             Re: PiD monster healthEarthtopus 2/17/12 4:25 p.m.

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Pre-2004 Posts

 

 

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