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Re: PiD monster health
Posted By: Ron HunsingerDate: 3/1/12 4:34 a.m.

In Response To: Re: PiD monster health (Hopper)

: Two possibilities work for these cases: the knife hits for 19, or monsters
: actually die when they fall below zero health, instead of when they reach
: zero.

I looked at a disassembly I have of the 68K version of the program. As you surmise, the test is whether the critter's health is greater or equal to 0 (alive) or negative (dead).

-Ron Hunsinger

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Pre-2004 Posts

Replies:

PiD monster healthHopper 2/16/12 7:17 p.m.
     Re: PiD monster healthEarthtopus 2/16/12 8:07 p.m.
           Re: PiD monster healthHopper 2/16/12 8:58 p.m.
           Re: PiD monster healthGodot 2/17/12 5:34 a.m.
                 Re: BarneyEarthtopus 2/17/12 7:08 a.m.
                       Re: Barney *LINK*Godot 2/17/12 7:29 a.m.
     Re: PiD monster healthEarthtopus 2/16/12 8:17 p.m.
           Re: PiD monster healthHopper 2/17/12 8:57 a.m.
                 Re: PiD monster healthRon Hunsinger 3/1/12 4:34 a.m.
           Re: PiD monster healthHopper 2/17/12 11:30 a.m.
                 Re: PiD monster healthEarthtopus 2/17/12 11:41 a.m.
                       Re: PiD monster healthHopper 2/17/12 4:00 p.m.
                             Re: PiD monster healthEarthtopus 2/17/12 4:25 p.m.

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Pre-2004 Posts

 

 

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