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Re: PiD zero-damage max points speedrun
Posted By: GodotDate: 1/30/12 11:17 p.m.

In Response To: PiD zero-damage max points speedrun *LINK* (Earthtopus)

: So I finally got Basilisk up and running over the holidays and decided to
: play through it again. I bought the Official Hint Book sometime back in
: the nineties, played it incessantly as a teenager (although I wish I
: hadn't spoiled it for myself right away two decades later) and with the
: game's plot thoroughly memorized, I've started looking for ways to play it
: that make it a bit more interesting.

: So I settled on trying to max points (all items, maybe eating the Easter Egg
: after beating the game for the extra point of treasure bonus the second
: gemstone gets) while minimizing damage and doing a speedrun. It's not the
: most optimal combination, but since the game gives bonuses for time in
: increments of ten hours I'm going to forgive myself the fact that I could
: have optimized a few save-rune-to-save-rune jaunts.

: The game (or progression of saves) that I'm playing now hasn't been
: optimal--I decided to save the yellow crystal for last for reasons I can
: no longer recall, there's some backtracking on longer levels when I was
: tired of playing the same section three dozen times (They May Be Slow...
: and Beware Of Low-Flying Nightmares come to mind), I had to spend fifteen
: minutes sitting in place spawning ammo for the long fight down the hallway
: to the Big Blue Meanie...

: but I got through at least three areas of the game I could have sworn you
: couldn't without getting hit and I'm sitting now on Lasciate Ogne
: Speranze, Voi Ch'Intrate an hour and 45 minutes into the game with my 6
: original health and wondering if it's possible to get to the Center of the
: Labyrinth without getting blindsided by a sphere. It's not like I expect
: to beat all the Greater Nightmares in the last level without taking any
: damage at all...but the first hit's been the hardest to give up.

: Opinions are welcome--I'm just procrastinating another death-by-sphere
: respawn anyway...

No damage taken and that far down, impressive! But the later levels will be much harder. Ghasts will shake and bake you before you even see them. You have the pods to contend with and you have to step on them to progress, Indeed the bomb is hidden inside a pod so you have to explode it to find it. Lots of other nasties down there. Just ask the Cubans. ;)

Too bad you didn't film it.

Have fun I'll add your final stats to the PID page if you post it. Good luck.

Cheers
Hamish

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Pre-2004 Posts

Replies:

PiD zero-damage max points speedrun *LINK*Earthtopus 1/30/12 9:56 p.m.
     Re: PiD zero-damage max points speedrunGodot 1/30/12 11:17 p.m.
     Re: PiD zero-damage max points speedrunGodot 1/31/12 8:47 a.m.
           Re: PiD zero-damage max points speedrunEarthtopus 1/31/12 11:17 a.m.
           Got the Crystal! *LINK*Earthtopus 2/1/12 6:54 p.m.
                 Re: Got the Crystal!MrM12LRV 2/1/12 11:29 p.m.
                       already got the Big Blue Meanie!Earthtopus 2/2/12 1:21 p.m.
                 Re: Got the Crystal!Godot 2/1/12 11:33 p.m.
                       Curiouser and curiouser...Earthtopus 2/2/12 1:29 p.m.
                             Re: Curiouser and curiouser... *LINK*Godot 2/2/12 2:05 p.m.

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Pre-2004 Posts

 

 

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