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Best way to convert PICTs in Shape File to AO PNGs *LINK* | ||
Posted By: Blayne | Date: 3/19/07 11:47 a.m. | |
Hey everyone,
I need to know the easiest/most streamlined process possible for converting:
1 .PICT (exported from a Marathon Shapes file) ->
-> to 1 .PNG (black Background) + 1 .PNG Alpha Map (Black/White)
... for use in Aleph One.
I've set up some macros in Photoshop so I simply open 100+ frames, and pound a single key for saving... but that was for things like textures. Images like monster sprites are a little more complex.
Any suggestions would be welcomed. Curious: Once every frame is ported into a MML-linked, .png format... what purpose does the "Shapes" file actually serve? Can it be excluded from the A0_only release?
Thanks,
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Replies: |
Best way to convert PICTs in Shape File to AO PNGs *LINK* | Blayne | 3/19/07 11:47 a.m. | |
Re: Best way to convert PICTs in Shape File to AO | thermoplyae | 3/19/07 1:30 p.m. | |
Re: Best way to convert PICTs in Shape File to AO | treellama | 3/19/07 1:57 p.m. | |
Re: Best way to convert PICTs in Shape File to AO | thermoplyae | 3/19/07 3:31 p.m. | |
Re: Best way to convert PICTs in Shape File to AO | treellama | 3/19/07 1:58 p.m. | |
Re: Best way to convert PICTs in Shape File to AO *LINK* | Blayne | 3/26/07 10:15 a.m. | |
Re: Best way to convert PICTs in Shape File to AO | treellama | 3/26/07 11:07 a.m. | |
Re: Best way to convert PICTs in Shape File to AO | Blayne | 3/29/07 8:14 a.m. | |
Dig through ShapeFusion's website *NM* *LINK* | treellama | 3/29/07 8:22 a.m. |
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