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![]() | Re: Implimenting 3D contrails and Projectiles in A | |
![]() | Posted By: treellama | Date: 1/17/07 2:17 p.m. |
![]() | In Response To: Re: Implimenting 3D contrails and Projectiles in A (Forrest of B.org) : Out of curiosity, are there more proper technical terms to distinguish
Not that I know of. I usually just refer to them by example (Marathon, Unreal, Quake style engines). I just dislike the terms "2.5D" (as if the engine actually exhibits a fractal dimension of 2.5?) and "true 3D"
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