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/-/S'pht-Translator-Active/-/ |
![]() | Re: Implimenting 3D contrails and Projectiles in A | |
![]() | Posted By: treellama | Date: 1/17/07 2:51 a.m. |
![]() | In Response To: Re: Implimenting 3D contrails and Projectiles in A (McNutcase) : True enough, but the Marathon engine is still faking 3D, All 3D game engines fake 3D. Unless you have a 3D monitor... : I'd say a reimplementation
There are, by now, other engines that do this better than we can ever hope to :)
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