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Re: Implimenting 3D contrails and Projectiles in A | ||
Posted By: treellama | Date: 1/16/07 9:19 a.m. | |
In Response To: Re: Implimenting 3D contrails and Projectiles in A (thermoplyae) : You know what looked /really/ good? Those demo screenshots that used to be on
A library of lightboxes, arches, etc. would go a long way towards us seeing these in scenarios. Unfortunately I am inept at any kind of 3D modeling. And also a little busy with other stuff. : Also, some people are complaining that 3D model support is slow? How could
We don't use display lists, or vertex shaders. That said, 3D model support seems to work fine on my 500 MHz G4. Turning on Z buffer is essential.
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