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Implimenting 3D contrails and Projectiles in AO *LINK* | ||
Posted By: Blayne | Date: 1/15/07 2:41 p.m. | |
In Response To: Re: Using other people's shapes (Forrest of B.org) : Now, to answer your question above: The MML you need to use is something like
Hey Forrest,
Do you know if there's any existing MML scripts that allow for 3D replacment (and in what format?) of Marathon Aleph One Projectiles and their related contrails? The work of Alexander Smith (of 'Killing Time' fame, I believe) features some wonderful looking Marathon scenes in the gallery of Klink Software's 'dim3' example gallery:
http://homepage.mac.com/ggadwa/KlinkSoftware/gallery/index.html
The laser, buller and contrail effects interest me in particular. WMaiD's team member Misha is interested in designing these sort of things for WMaiD. I'm totally unknowning of such things given that I still design most things on my Powermac 6500/250 under OS9.
ALSO: If anyone has links to MML scripts or guides that detail how to properly replace monsters in Aleph One, please let me know. ^_^
-Blayne
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