: There have been no changes to the software renderer; do you see the same
: framerate drop there? The changes to the OpenGL renderer are minimal, and
: only involve textures. Geometry, lighting, and clipping are unchanged.
Well, I turned off OGL and then it was smooth again (albeit seriously fugly). Even stranger: When I turned OGL back on, it was still smooth (other than the occasional jerk). Odd.
Hm.. Well.. I'll complain again if the problem reappears. B)
: Also, make sure you're not exceeding Forge's view distance limit (about 28
: WU), and that your number of transparent lines is less than 30 or so.
Hah. I'm *way* past any of Forge's limits. This level would kill puny Forge if I look in the wrong direction while in visual mode - and probably Classic Mode as well.. ;)
(I'm sure you've seen that old classic movie, "Bambi vs Godzilla")