/-/S'pht-Translator-Active/-/


Re: True, it is active, but...
Posted By: Claude ErreraDate: 2/1/05 9:35 a.m.

In Response To: Re: True, it is active, but... (Forrest of B.org)

: I always wondered why not recreate all of PiD in one Marathon map. It seems
: to me that the PiD maps were small and low-poly enough (and all exactly
: 1WU high) that you could just make tham all different floors in one giant
: building in a Marathon map. Use transporters where the ladders/etc are.

Well... there are 35 levels. I don't know if the 1024-polygon limit was Forge-based or Infinity-based, or if it's been obviated with new tools or the new engine... but if it's still in place you have an average of about 30 polygons per level if you try and do this. :(

You might have trouble.

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Pre-2004 Posts

Replies:

*Lifts mask and looks around* is this forum dying?Neoptolemus 2 1/27/05 4:29 p.m.
     Umm, will everyone use FB now? *NM*Me_43 1/27/05 8:52 p.m.
           This forum shall not DIE! *NM*Andromeda_5[Kilo] 1/28/05 2:53 a.m.
     Oh, it's active...Bob-B-Q 1/28/05 3:46 a.m.
           True, it is active, but...Neoptolemus 2 1/28/05 7:32 a.m.
                 Re: True, it is active, but...Andromeda_5[Kilo] 1/28/05 8:26 a.m.
                       No offense, but I think you're being a bit naiveNeoptolemus 2 1/28/05 8:50 a.m.
                             Re: No offense, but I think you're being a bit naiJacke 1/28/05 11:16 a.m.
                                   Re: No offense, but I think you're being a bit naiTyler 1/28/05 11:49 a.m.
                                         Re: No offense, but I think you're being a bit naiBob-B-Q 1/28/05 11:51 a.m.
                                   Re: No offense, but I think you're being a bit naiClaude Errera 1/30/05 5:25 a.m.
                 Re: True, it is active, but...TwelveMotion 1/28/05 1:45 p.m.
                       Re: True, it is active, but...tcm 1/28/05 2:23 p.m.
                             i meant "port." stupid me. *NM*tcm 1/28/05 2:26 p.m.
                             Re: True, it is active, but...thermoplyae 1/28/05 8:33 p.m.
                                   Re: True, it is active, but...thermoplyae 1/28/05 8:38 p.m.
                                         Re: True, it is active, but...Steve Levinson 1/31/05 8:16 p.m.
                                               Re: True, it is active, but...Forrest of B.org 1/31/05 9:08 p.m.
                                                     Re: True, it is active, but...TwelveMotion 1/31/05 10:17 p.m.
                                                     Re: True, it is active, but...Claude Errera 2/1/05 9:35 a.m.
                                                           Re: True, it is active, but...Forrest of B.org 2/1/05 9:59 a.m.
                       Re: True, it is active, but...Tyler 1/28/05 2:36 p.m.
                             Re: True, it is active, but...Me_43 1/28/05 2:52 p.m.
                                   Re: True, it is active, but...TwelveMotion 1/28/05 3:16 p.m.
                                         Re: True, it is active, but...ukimalefu 1/28/05 10:52 p.m.
                                               Re: True, it is active, but...TwelveMotion 1/28/05 11:02 p.m.
                                                     Re: True, it is active, but...TwelveMotion 1/28/05 11:11 p.m.
                                                           is pid available like the trilogy is? *NM*tcm 1/30/05 4:08 a.m.
                       Re: True, it is active, but...Andrew Nagy 1/29/05 8:10 a.m.
     Re: *Lifts mask and looks around* is this forum dyVid Boi 1/30/05 1:52 p.m.

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