| Re: True, it is active, but... |
| Posted By: Steve Levinson | Date: 1/31/05 8:16 p.m. |
| In Response To: Re: True, it is active, but... (thermoplyae)
: Rather, go help them. I shouldn't be sarcastic. In fact, it seems as though
: their project hasn't been updated in a little over a year, so I'm sure
: they could use some new members / extra muscle / fresh, raw meat.
Porting PiD to AO would be incredibly difficult. It's not just the matter of recreating all the levels, textures, weapons and monster sprites, but therre are significant differences in the game engine. With PiD you can move back and forth freely between levels. AO won't let you do this - not unless you create one huge level, and there aren't any editors that will let you do that - yet.
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| *Lifts mask and looks around* is this forum dying? | Neoptolemus 2 | 1/27/05 4:29 p.m. |
| Umm, will everyone use FB now? *NM* | Me_43 | 1/27/05 8:52 p.m. |
| This forum shall not DIE! *NM* | Andromeda_5[Kilo] | 1/28/05 2:53 a.m. |
| Oh, it's active... | Bob-B-Q | 1/28/05 3:46 a.m. |
| True, it is active, but... | Neoptolemus 2 | 1/28/05 7:32 a.m. |
| Re: True, it is active, but... | Andromeda_5[Kilo] | 1/28/05 8:26 a.m. |
| No offense, but I think you're being a bit naive | Neoptolemus 2 | 1/28/05 8:50 a.m. |
| Re: No offense, but I think you're being a bit nai | Jacke | 1/28/05 11:16 a.m. |
| Re: No offense, but I think you're being a bit nai | Tyler | 1/28/05 11:49 a.m. |
| Re: No offense, but I think you're being a bit nai | Bob-B-Q | 1/28/05 11:51 a.m. |
| Re: No offense, but I think you're being a bit nai | Claude Errera | 1/30/05 5:25 a.m. |
| Re: True, it is active, but... | TwelveMotion | 1/28/05 1:45 p.m. |
| Re: True, it is active, but... | tcm | 1/28/05 2:23 p.m. |
| i meant "port." stupid me. *NM* | tcm | 1/28/05 2:26 p.m. |
| Re: True, it is active, but... | thermoplyae | 1/28/05 8:33 p.m. |
| Re: True, it is active, but... | thermoplyae | 1/28/05 8:38 p.m. |
| Re: True, it is active, but... | Steve Levinson | 1/31/05 8:16 p.m. |
| Re: True, it is active, but... | Forrest of B.org | 1/31/05 9:08 p.m. |
| Re: True, it is active, but... | TwelveMotion | 1/31/05 10:17 p.m. |
| Re: True, it is active, but... | Claude Errera | 2/1/05 9:35 a.m. |
| Re: True, it is active, but... | Forrest of B.org | 2/1/05 9:59 a.m. |
| Re: True, it is active, but... | Tyler | 1/28/05 2:36 p.m. |
| Re: True, it is active, but... | Me_43 | 1/28/05 2:52 p.m. |
| Re: True, it is active, but... | TwelveMotion | 1/28/05 3:16 p.m. |
| Re: True, it is active, but... | ukimalefu | 1/28/05 10:52 p.m. |
| Re: True, it is active, but... | TwelveMotion | 1/28/05 11:02 p.m. |
| Re: True, it is active, but... | TwelveMotion | 1/28/05 11:11 p.m. |
| is pid available like the trilogy is? *NM* | tcm | 1/30/05 4:08 a.m. |
| Re: True, it is active, but... | Andrew Nagy | 1/29/05 8:10 a.m. |
| Re: *Lifts mask and looks around* is this forum dy | Vid Boi | 1/30/05 1:52 p.m. |