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Re: Nope. | ||
Posted By: thermoplyae | Date: 12/30/04 7:29 a.m. | |
In Response To: Re: Nope. (Forrest of B.org) You have a point; it is by far more realistic of the map designers to include things like that. In a real life situation, it makes sense for them to do so. On the other hand, it removes a tiny bit of gameplay in the puzzle solving that I enjoy, even if it's just wandering around relatively aimlessly until you figure out how you're supposed to fly up those 600m to the second control point. Having Banshees lying around where the Covenant are camped out is less visually obvious than having the arrows lying on the floor at every kink in the hallway. :) Again, you're right, it's right to do so...definitely contributes to that rail feeling in (what feels to me) a negative way. : Granted, Halo 1 does have a rather railish feel to it, but I honestly like it
: In the real world, buildings and ships really DO use the same type of door
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Replies: |
Just now playing Halo... | Ryan | 12/28/04 5:05 p.m. | |
Re: Just now playing Halo... | hawkmasta45 | 12/28/04 5:09 p.m. | |
Re: Just now playing Halo... | Johannes Gunnar | 12/29/04 1:43 a.m. | |
Re: Just now playing Halo... | Claude Errera | 12/29/04 6:38 a.m. | |
Re: Just now playing Halo... | Ross Mills [subnova] | 12/29/04 8:54 a.m. | |
Re: Just now playing Halo... | Jacke | 12/29/04 10:37 a.m. | |
Re: Just now playing Halo... | Yossarian | 12/29/04 4:04 a.m. | |
Re: Just now playing Halo... | Anaphiel | 12/29/04 7:20 a.m. | |
Re: Just now playing Halo... | Ryan | 12/29/04 12:46 p.m. | |
Nope. | Anaphiel | 12/29/04 1:46 p.m. | |
Re: Nope. | thermoplyae | 12/29/04 4:26 p.m. | |
Re: Nope. | Forrest of B.org | 12/29/04 5:26 p.m. | |
Re: Nope. | thermoplyae | 12/30/04 7:29 a.m. | |
Re: Just now playing Halo... | marathoner | 12/31/04 12:35 p.m. |
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