/-/S'pht-Translator-Active/-/ |
Engine/Zero | ||
Posted By: Me_43 | Date: 9/30/04 9:57 p.m. | |
...That Aleph One, only better, like thingy. Development has been going extremely well; in fact, I would say it's almost 2/3 done. The level/physics editor - which I have been developing as well - man, apps programming is boring - is only about 1/4 done, but the level/physics formats were specially designed to be piss easy to work with (Think XML). Tons of stuff has been done, so much that it'd probably be better to list what HASN'T been done:
That's about it. There's also been a ton of improvements over Aleph in many areas; they're too numerous to list. Anyway, it's a bit hard to test without a scenario, of course. So. I need models, in .OBJ format, NO BONES (E0 uses stances), trimesh only, with textures and UV co-ordinates in the file. 32-bit textures of a size up to 512x512 are good (Actually, it supports 1024x1024, but they're a little... slow...) in BMP format. Sounds must be .WAV. Mail to: lewis.hosie@gmail.com
|
|
Replies: |
Engine/Zero | Me_43 | 9/30/04 9:57 p.m. | |
Re: Engine/Zero | Little Kago | 10/1/04 6:18 a.m. | |
Re: Engine/Zero | RyokoTK | 10/1/04 7:31 a.m. | |
Re: Engine/Zero | Mista_B | 10/1/04 9:13 a.m. | |
Re: Engine/Zero | Me_43 | 10/1/04 2:38 p.m. | |
Re: Engine/Zero | thermoplyae | 10/1/04 4:59 p.m. | |
Re: Engine/Zero | Me_43 | 10/1/04 5:41 p.m. | |
Re: Engine/Zero | Adam Ashwell | 10/1/04 6:29 p.m. | |
Re: Engine/Zero | Me_43 | 10/1/04 11:04 p.m. | |
Re: Engine/Zero | Andrew Nagy | 10/4/04 8:04 a.m. | |
Re: Engine/Zero | D-M.A. | 10/4/04 10:03 a.m. | |
Re: Engine/Zero | thermoplyae | 10/2/04 8:02 p.m. | |
Re: Engine/Zero | RyokoTK | 10/1/04 6:33 p.m. | |
Re: Engine/Zero | Mista_B | 10/1/04 7:33 p.m. | |
Re: Engine/Zero | RyokoTK | 10/2/04 4:41 a.m. | |
Re: Engine/Zero | Adam Ashwell | 10/2/04 5:44 a.m. | |
Re: Engine/Zero | Little Kago | 10/2/04 2:18 p.m. | |
Re: Engine/Zero | RyokoTK | 10/2/04 4:39 p.m. | |
Re: Engine/Zero | Mista_B | 10/2/04 5:43 p.m. | |
Re: Engine/Zero | RyokoTK | 10/2/04 6:48 p.m. | |
Re: Engine/Zero | Me_43 | 10/2/04 11:34 p.m. | |
Re: Engine/Zero | Mista_B | 10/2/04 11:38 p.m. | |
Re: Engine/Zero | Me_43 | 10/3/04 9:38 p.m. | |
Re: Engine/Zero | •M | 10/3/04 12:15 a.m. | |
Re: Engine/Zero | Speaker-To-Animals | 10/1/04 6:52 p.m. | |
Re: Engine/Zero | Me_43 | 10/1/04 10:57 p.m. | |
Re: Engine/Zero | Andrew Nagy | 10/4/04 8:03 a.m. | |
Re: Engine/Zero models | •M | 10/1/04 11:27 p.m. | |
What's a Fetch? Looks cool! *NM* | D-M.A. | 10/2/04 2:56 a.m. | |
Fetches are from Myth. *NM* | Adam Ashwell | 10/2/04 4:12 a.m. | |
Hmm... been a while since I played Myth :P *NM* | D-M.A. | 10/2/04 4:32 a.m. | |
Re: Engine/Zero models | Speaker-To-Animals | 10/2/04 12:37 p.m. | |
Re: Engine/Zero models | Me_43 | 10/2/04 11:36 p.m. | |
Re: Engine/Zero models | Me_43 | 10/2/04 8:29 p.m. | |
Re: Engine/Zero models | D-M.A. | 10/2/04 10:23 p.m. | |
Re: Engine/Zero models 700kb here | •M | 10/2/04 11:52 p.m. | |
Re: Engine/Zero models 700kb here | Me_43 | 10/3/04 9:35 p.m. | |
Ugh! Pain! | Me_43 | 10/4/04 11:53 p.m. | |
Re: Brain! Hurts! | •M | 10/5/04 7:31 a.m. | |
Re: Brain! Hurts! | Me_43 | 10/5/04 10:07 p.m. |
|
Problems? Suggestions? Comments? Email maintainer@bungie.org Marathon's Story Forum is maintained with WebBBS 5.12. |