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Re: Forge Source Code | ||
Posted By: Steve Levinson | Date: 8/25/04 4:27 p.m. | |
In Response To: Re: Forge Source Code (a disreputable source) : What limits are these again? Well, assuming that Pfhorge eventually becomes functional and can remove the poly limit etc., there is still the use of a graphics engine developed when 8MB of VRAM was considered amazing, and many Macs didn't even have graphics processors. In some ways this is a plus, since older computers can still run AO with OpenGL turned off, but every new addition to AO must be grafted onto this older, inefficient game engine. Fog, for example, has to be cludged and even then it still doesn't work properly. I know that even Q3 will eventually be an old game engine, but at least it's a lot better than M2. |
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Replies: |
Forge Source Code | Adam Ashwell | 8/24/04 1:38 a.m. | |
Re: Forge Source Code | D-M.A. | 8/24/04 4:23 a.m. | |
Re: Forge Source Code | Adam Ashwell | 8/24/04 4:24 a.m. | |
Re: Forge Source Code | Tim Vogel (Earthquake software) | 8/24/04 6:13 a.m. | |
Re: Forge Source Code | Mark Levin | 8/24/04 6:51 a.m. | |
Re: Forge Source Code | goran | 8/24/04 11:36 a.m. | |
Re: Forge Source Code | Forrest of B.org | 8/24/04 3:22 p.m. | |
Re: Forge Source Code | Steve Levinson | 8/24/04 6:53 p.m. | |
Re: Forge Source Code | Lunair | 8/24/04 8:05 p.m. | |
Re: Forge Source Code | goran | 8/24/04 10:22 p.m. | |
Re: Forge Source Code | D-M.A. | 8/25/04 2:23 a.m. | |
Re: Forge Source Code | Steve Levinson | 8/25/04 4:03 a.m. | |
Re: Forge Source Code | Adam Ashwell | 8/25/04 4:07 a.m. | |
Re: Forge Source Code | Johannes Gunnar | 8/25/04 4:51 a.m. | |
Re: Forge Source Code | a disreputable source | 8/25/04 8:22 a.m. | |
Re: Forge Source Code | Steve Levinson | 8/25/04 9:05 a.m. | |
Re: Forge Source Code | a disreputable source | 8/25/04 3:26 p.m. | |
Re: Forge Source Code | Steve Levinson | 8/25/04 4:27 p.m. | |
Re: Forge Source Code | Lunair | 8/25/04 10:26 p.m. | |
Re: Forge Source Code | Adam Ashwell | 8/26/04 1:30 a.m. | |
OMG guys, watcha doing!?!? | goran | 8/25/04 11:43 p.m. | |
Re: OMG guys, watcha doing!?!? | Adam Ashwell | 8/26/04 1:37 a.m. | |
Re: OMG guys, watcha doing!?!? | goran | 8/26/04 3:31 a.m. | |
Re: OMG guys, watcha doing!?!? | blake37 | 8/26/04 10:39 a.m. | |
Re: OMG guys, watcha doing!?!? | Little Kago | 8/26/04 6:51 p.m. | |
Re: OMG guys, watcha doing!?!? | Simon of team Sigma | 8/26/04 6:56 p.m. | |
Re: OMG guys, watcha doing!?!? | Little Kago | 8/26/04 8:26 p.m. | |
Re: OMG guys, watcha doing!?!? | goran | 8/26/04 11:03 p.m. | |
Re: OMG guys, watcha doing!?!? | Steve Levinson | 8/27/04 3:02 a.m. | |
Re: OMG guys, watcha doing!?!? | Adam Ashwell | 8/27/04 2:42 a.m. | |
Re: OMG guys, watcha doing!?!? | Document | 8/27/04 7:29 a.m. | |
Re: OMG guys, watcha doing!?!? | Document | 8/27/04 7:28 a.m. | |
Re: OMG guys, watcha doing!?!? | goran | 8/27/04 9:18 a.m. | |
Re: OMG guys, watcha doing!?!? | Lunair | 8/27/04 10:44 a.m. | |
Re: OMG guys, watcha doing!?!? | ukimalefu | 8/27/04 12:20 p.m. | |
Re: OMG guys, watcha doing!?!? | Steve Levinson | 8/26/04 12:04 p.m. |
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