I feel lousy about this now, Forrest could you send me the latest version of level 2, I'm gonna do some drastic changes to it :D antellsw@excite.com
: Right, the dead end has been fixed. This level used to be a lot more
: interesting in an older version, when it was a Lava level (which is why
: there are so many chargers all over). I had the story excuse that
: overflows had jammed up some of the doorways, so even though you knew
: exactly where the chip was, you couldn't just walk straight through to it,
: some doors were partly blocked, you had to run around (hence the outer
: corridor, which was itself partly blocked in places), and once you got
: into the vat with the chip, the only way to get out in the right direction
: (toward the recepticle) was to swim through the lava across some channels
: connecting the vats. When D.M-A retextured it (the Lava set is used
: exclusively for Lh'owon and the end-chapter dreams now) he adjusted the
: floor heights so that all the doors were passable (makes sense, since it's
: no longer lava), and since the media is nondamaging now, the inter-vat
: channels made it easy just to swim straight to the chip, and the level got
: very short. So I guess I gotta think up some new excuse to make the level
: less easy to get around in. Any ideas?