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Re: PF Volunteers - To Cross the Canyon | ||
Posted By: mattschenk | Date: 7/5/04 4:38 p.m. | |
In Response To: PF Volunteers - To Cross the Canyon (Steve Levinson) The problems you have been experiencing with To Cross A Canyon mystify me; I have NEVER had ANY problems with this level. I wonder if something went screwy when converting the files on my harddrive into an installer. Without a mac I can't look into this and I'm not sure if my brother has experienced any of these problems too. This level was actually one I really liked...the simplicity of the layout is a fresh breath from the sometimes cluttered levels I tend to make, and the sniping aliens give a sense of urgency so the player cannot stop unless it is in one of the "airlock" rooms. I could try simplifying the monster count and I have a hunch there might be a problem with the sniper ledges and viewing distances (not anything the player can see visually wrong, but maybe too many monsters activating?). I'll fix this level before I drop it.
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Replies: |
PF Volunteers - To Cross the Canyon | Steve Levinson | 7/5/04 3:15 p.m. | |
Re: PF Volunteers - To Cross the Canyon | mattschenk | 7/5/04 4:38 p.m. | |
Re: PF Volunteers - To Cross the Canyon | Dr. John Sumner | 7/5/04 4:57 p.m. | |
Re: PF Volunteers - To Cross the Canyon | mattschenk | 7/5/04 5:09 p.m. | |
Re: PF Volunteers - To Cross the Canyon | Dr. John Sumner | 7/6/04 8:25 a.m. | |
Re: PF Volunteers - To Cross the Canyon | Dr. John Sumner | 7/13/04 11:49 a.m. | |
Re: PF Volunteers - To Cross the Canyon | mattschenk | 7/13/04 5:28 p.m. | |
Re: PF Volunteers - To Cross the Canyon | Ben A. Potter | 7/5/04 7:13 p.m. | |
Re: PF Volunteers - To Cross the Canyon | Dr. John Sumner | 7/6/04 6:59 a.m. | |
Re: PF Volunteers - To Cross the Canyon | Steve Levinson | 7/6/04 7:29 a.m. | |
Re: PF Volunteers - To Cross the Canyon | Dr. John Sumner | 7/6/04 7:46 a.m. |
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