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|  | Re: RED 1.1: Nothing's too big to Nuke | |
|  | Posted By: Spaceduck | Date: 5/3/04 4:25 p.m. | 
|  | In Response To: RED 1.1: Nothing's too big to Nuke (Mark Levin) Okay, why don't you remove the fist immunites on beast and raptors but only if I get to see a raptor killed by fist. (That will make it worth it) Leave the turtles alone. Another thing: can we go faster? Maybe three levels a day? | |
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|  | Replies: | 
|  | RED 1.1: Nothing's too big to Nuke | Mark Levin | 5/3/04 12:12 p.m. | 
|  | Re: RED 1.1: Nothing's too big to Nuke | Dr. John Sumner | 5/3/04 12:40 p.m. | 
|  | Re: RED 1.1: Nothing's too big to Nuke | Steve Levinson | 5/3/04 12:57 p.m. | 
|  | Re: RED 1.1: Nothing's too big to Nuke | Dr. John Sumner | 5/3/04 1:27 p.m. | 
|  | Re: RED 1.1: Nothing's too big to Nuke | Mark Levin | 5/3/04 1:29 p.m. | 
|  | Re: RED 1.1: Nothing's too big to Nuke | Dr. John Sumner | 5/3/04 2:19 p.m. | 
|  | So maybe mark that post for Crimson? *NM* | Andrew Nagy | 5/4/04 9:19 a.m. | 
|  | Re: RED 1.1: Nothing's too big to Nuke | Mista_B | 5/3/04 2:28 p.m. | 
|  | Re: RED 1.1: Nothing's too big to Nuke | Andrew Nagy | 5/4/04 9:20 a.m. | 
|  | Re: RED 1.1: Nothing's too big to Nuke | Spaceduck | 5/3/04 4:25 p.m. | 
|  | Re: RED 1.1: Nothing's too big to Nuke | Mark Levin | 5/3/04 5:01 p.m. | 
|  | Re: RED 1.1: Nothing's too big to Nuke | Steve Levinson | 5/3/04 5:37 p.m. | 
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