: It's been mentioned many times before that playing on DeathWish is not
: supposed to be easy. I agree. However, let's also remember that a Marathon
: scenario should be FUN for the player. Reaching the end of this long set
: of four levels, desperately running out of oxygen, trying to fight off
: enemies, collect ammo, searching for oxygen, trying to save the game, read
: terminals, or whatever else... and then to be hit at the end with a cruel
: joke of a fake oxygen recharger is bordering on NOT fun to me. I agree
: with Steve and let's have another one at the end.
This is starting to look like another issue that can join the second recharger on duct tape on the "pay special attention to when testing" list. It also underscores how important it will be to included people less familiar with the scenario in testing, since all the most active people here (myself included) have their own personal strategies and pet peeves and seem to approach the levels in different ways.