: Why not have an O2 canister teleport in behind the
: player along with the raptors as they leave each teleport pad. The player
: isn't likely to look back, so they won't necessarily know it's there
: unless they get desperate - and they'll have to deal with the raptors
: should they decide to go back after one. I think that this could solve the
: biggest problem with the G3 sequence.
Plus, y'know, it's really, really mean. :-)
The primary difficulty I faced in this level was not getting lost, per se, but the suffocating ending. If I did get lost, and then figured it out, I was still dead on anything Major Damage or so.