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Re: RED Volunteers: Nothing's too big to Nuke | ||
Posted By: Steve Levinson | Date: 3/31/04 1:02 p.m. | |
In Response To: Re: RED Volunteers: Nothing's too big to Nuke (Mark Levin) : It might be a debugging tool left in the map (perhaps unintentionally). There
A debugging tool or a secret, either way. I found this by accident and thought that it was the normal way to go, so it's my own damn fault for skipping the left half. The hidden room is very well camoflaged - there is a subtle change in wall textures when tabbing on the wall but, other than that, there is no clue that you can enter a secret room. I can't fault Ian on this one - remember the maze bypass switch on We're Everywhere in M2 - same idea. Glad we put that one to rest! BTW, if you look at the map using Forge or Klia, you'll see a smiley face in the center of the map which Ian has labled "smile". He also has a comment at the bottom of the map, "This is taking way too long." |
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Replies: |
RED Volunteers: Nothing's too big to Nuke | Mark Levin | 3/31/04 10:08 a.m. | |
Re: RED Volunteers: Nothing's too big to Nuke | Steve Levinson | 3/31/04 10:38 a.m. | |
Re: RED Volunteers: Nothing's too big to Nuke | Dr. John Sumner | 3/31/04 11:19 a.m. | |
Nevermind Steve, I see how. *NM* | Dr. John Sumner | 3/31/04 11:26 a.m. | |
Re: RED Volunteers: Nothing's too big to Nuke | Steve Levinson | 3/31/04 11:31 a.m. | |
Re: RED Volunteers: Nothing's too big to Nuke | Dr. John Sumner | 3/31/04 12:24 p.m. | |
Re: RED Volunteers: Nothing's too big to Nuke | Mark Levin | 3/31/04 12:46 p.m. | |
Re: RED Volunteers: Nothing's too big to Nuke | Steve Levinson | 3/31/04 1:02 p.m. | |
Re: RED Volunteers: Nothing's too big to Nuke | Elliott | 3/31/04 10:57 a.m. | |
Re: RED Volunteers: Nothing's too big to Nuke | Steve Levinson | 3/31/04 1:05 p.m. |
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