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Re: Evil Volunteers: Ten Thousand Spoons
Posted By: goranDate: 1/21/04 11:58 a.m.

In Response To: Evil Volunteers: Ten Thousand Spoons (Mark Levin)

This transition doesn't really seem necessary, as the two
: levels put together are only 700 polygons and could easily fit side by
: side within the same map; the only problem being some 5D space but that's
: not a fatal problem and could have been easily avoided).

"ten thousand spoons" and "beer winegums" is rather linear levels, and it seems pointless for the mapmaker to merge these 2 levels together just to support a backtracking very few players would use.

More, both levels have different objectives, and it would complicate the mamaking to merge two goals together in a single map.

That's what I think about why the transition IS necessary.

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Pre-2004 Posts

Replies:

Evil Volunteers: Ten Thousand SpoonsMark Levin 1/21/04 7:42 a.m.
     Re: Evil Volunteers: Ten Thousand Spoonsgoran 1/21/04 11:58 a.m.
     Re: Evil Volunteers: Ten Thousand SpoonsSteve Levinson 1/21/04 12:56 p.m.
           Re: Evil Volunteers: Ten Thousand SpoonsMark Levin 1/21/04 2:34 p.m.
           Re: Evil Volunteers: Ten Thousand SpoonsDr. John Sumner 1/21/04 4:15 p.m.
                 Re: Evil Volunteers: Ten Thousand SpoonsSteve Levinson 1/21/04 7:05 p.m.
                       Re: Evil Volunteers: Ten Thousand SpoonsDr. John Sumner 1/22/04 3:17 a.m.
     Re: Evil Volunteers: Ten Thousand SpoonsAndrew Nagy 1/25/04 2:46 p.m.
           Re: Evil Volunteers: Ten Thousand SpoonsAndrew "Document" Nagy 1/28/04 3:54 p.m.

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Pre-2004 Posts

 

 

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