Thanks (thats also for all the mapping advice). I do feel that I could do the scenario myself, as all I had ever really planned for was just new maps (and maybe a few textures brought back from M2). But I'm starting to have a bigger vision of Empires of Earth than before. So I'm gonna try and get a little better with Photoshop (I can't do squat with it now).
: For what it's worth, I'd like to second the advice given here by both elliott
: and steve.
: I'd say the most important thing in a venture like a scenario is to learn
: *everything* sufficiently that you could do the scenario yourself, and
: that workign with someone else merely strengthens the scenario where other
: folks do things better -- and if you can follow *why* they do them better,
: learn and grow.
: The primary reason that Gates of Fenris has taken 5 (6?) years is that Todd
: and I caught ourselves in a feedback loop where our similar but different
: approaches to mapmaking, storytelling and graphic design learned from and
: fed off each other.
: Todd is now a professional graphic designer and I'm a professional games
: designer , so it seems to have worked :P
: [b]