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Re: Higher dimensions
Posted By: Bo LindberghDate: 7/18/21 1:01 a.m.

In Response To: Re: Higher dimensions (General-RADIX)

: You know, this makes me wonder how much Marathon's level geometry/format/etc.
: does or does not complicate porting levels to other engines, including
: contemporary 2.5D engines like Build, or System Shock's.

Build handles overlapping spaces. There's one DN3D level where you
have to walk 720 around the perimeter to return to your starting point.

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Pre-2004 Posts

Replies:

Higher dimensionsZeruhtaeus 7/14/21 4:22 a.m.
     Re: Higher dimensionsVikingBoyBilly 7/14/21 6:22 a.m.
     Re: Higher dimensionsGeneral-RADIX 7/17/21 6:29 p.m.
           Re: Higher dimensionsBo Lindbergh 7/18/21 1:01 a.m.
                 Re: Higher dimensionsZeruhtaeus 7/21/21 1:54 a.m.

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