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Re: Let's Play Marathon 1
Posted By: DispatcherDate: 5/25/13 5:13 p.m.

In Response To: Re: Let's Play Marathon 1 (treellama)

: There is also a dearth of player starts, weapons, and ammo.

True. What if the app was instructed, while playing solo levels in multiplayer co-op, to randomly place player start positions, weapons, ammo, power ups and other pick ups? Excluding exploration polygons but including damage polygons? (OK, well, not including polygons not contiguous with the parts of the level in which player start positions are found; or not including polygons which are not at least a player unit in height and width, or not including platforms.)

: You'll have a lot more fun just playing M1A1, which will still work.

It was worth a shot. :-)

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Pre-2004 Posts


Replies:

Let's Play Marathon 1Godot 5/2/13 11:18 p.m.
     Re: Let's Play Marathon 1treellama 5/24/13 3:48 a.m.
           Re: Let's Play Marathon 1Dispatcher 5/24/13 7:23 a.m.
                 Re: Let's Play Marathon 1President People 5/24/13 12:29 p.m.
                       Re: Let's Play Marathon 1Dispatcher 5/24/13 5:10 p.m.
                             Re: Let's Play Marathon 1Dispatcher 5/24/13 5:27 p.m.
                                   Re: Let's Play Marathon 1Hopper 5/25/13 11:22 a.m.
                                         Re: Let's Play Marathon 1Dispatcher 5/25/13 2:58 p.m.
                                         Re: Let's Play Marathon 1treellama 5/25/13 3:42 p.m.
                                               Re: Let's Play Marathon 1Dispatcher 5/25/13 5:13 p.m.

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Pre-2004 Posts


 

 

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