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Re: Marathon United | ||
Posted By: Hopper | Date: 3/23/11 11:45 a.m. | |
In Response To: Marathon United (Provost) : This would allow map makers to indiscriminately mix whatever monsters and
I think you're overestimating the capabilities of the Shapes and Physics files. There are a fixed number of collections, bitmaps, and weapons, and some of these limits cannot be increased without massive changes that would make the engine and file formats incompatible with all existing scenarios. You'd run out of room to store all those different assets, unless you built your own Aleph One (and your own ShapeFusion, your own PhysicsEditorOneJ, etc.) to support this project.
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Replies: |
Marathon United | Provost | 3/23/11 10:06 a.m. | |
Re: Marathon United | Jabberwok | 3/23/11 11:21 a.m. | |
Re: Marathon United | Hopper | 3/23/11 11:45 a.m. | |
Re: Marathon United | Provost | 3/23/11 2:53 p.m. | |
Re: Marathon United | Hopper | 3/24/11 6:09 p.m. | |
Re: Marathon United | Provost | 3/25/11 12:46 p.m. | |
Re: Marathon United | Document | 3/23/11 2:25 p.m. | |
Re: Marathon United | Provost | 3/23/11 2:51 p.m. | |
Re: Marathon United | ukimalefu | 3/23/11 3:26 p.m. | |
Re: Marathon United | Forrest of B.org | 3/23/11 5:03 p.m. | |
Re: Marathon United | poenadare | 3/28/11 6:55 a.m. | |
Re: Marathon United | Hopper | 3/28/11 7:49 a.m. | |
Re: Marathon United | poenadare | 3/28/11 9:32 a.m. | |
best fanfic EVAR *NM* | Hopper | 3/28/11 11:14 a.m. | |
blech | Jabberwok | 3/28/11 2:15 p.m. | |
Re: blech | chiasaur11 | 3/28/11 4:37 p.m. |
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