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Re: MPiD leveling | ||
Posted By: Document | Date: 3/1/08 12:52 p.m. | |
In Response To: MPiD leveling (Document) : What limitations would those be? It seems like you'd just have to make enemy
On further thought that wouldn't be a perfect solution, as it wouldn't account for friendly fire between monsters. But it should still be possible to make some kludge, or just ignore that effect. Isn't there any AO feature that can change the player's health?
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Replies: |
MPiD Demo | Nick hoad | 4/15/05 2:23 a.m. | |
Re: MPiD Demo | Johannes Gunnar | 4/15/05 2:31 a.m. | |
Re: MPiD Demo fog | Document | 2/4/08 1:24 p.m. | |
Re: MPiD Demo | D-M.A. | 4/15/05 3:15 a.m. | |
Re: MPiD Demo | Bob-B-Q | 4/15/05 5:58 a.m. | |
Re: MPiD Demo | AfroRyan | 4/15/05 8:09 a.m. | |
Re: MPiD Demo | Ender | 4/15/05 6:48 p.m. | |
Re: MPiD Demo | Ender | 4/16/05 11:21 a.m. | |
Re: MPiD Demo | W'rkncacnter | 4/15/05 11:35 p.m. | |
Re: MPiD Demo | Nick hoad | 4/16/05 1:47 a.m. | |
Re: MPiD Demo | Ender | 4/16/05 4:31 a.m. | |
Re: MPiD Demo | Nick hoad | 4/16/05 6:48 a.m. | |
Re: MPiD Demo | Speaker-To-Animals | 4/16/05 6:08 p.m. | |
MPiD leveling | Document | 2/5/08 5:40 a.m. | |
Re: MPiD leveling | Document | 3/1/08 12:52 p.m. | |
Re: MPiD Demo | Speaker-To-Animals | 4/16/05 6:05 p.m. | |
Re: MPiD Demo | W'rkncacnter | 4/17/05 10:03 a.m. | |
Re: MPiD Demo | Mister Chief | 4/19/05 11:03 a.m. | |
Re: MPiD Demo | Deathmonger | 4/19/05 12:08 p.m. | |
Re: MPiD Demo | Bob-B-Q | 4/19/05 12:15 p.m. | |
Re: MPiD Demo | Nick hoad | 4/19/05 12:30 p.m. | |
Re: MPiD Demo | Bob-B-Q | 4/19/05 3:26 p.m. | |
Re: MPiD Demo | Nick hoad | 4/20/05 12:55 a.m. |
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