: So I'm playing with the new wave motion cannon shots, and while it looks damn
: awesome with the new nuclear contrail and all, the problem whereby every
: now and then the projectile gets "stuck" on a monster rather
: than killing it is all the more perplexing now. (And I know it's not just
: a problem of a monster being immune, because I can shoot the problematic
: monster again and it will die and the original shot will move on). I think
: this has something to do with persistence & virulence, but I need it
: to be persistent and virulent to get the right effect. Anybody have any
: ideas about this?
in my experience, persistent and virulent causes all kinds of messy behavior, like managing to shoot yourself :(
it would not surprise me if this is just something that happens with P&V. :/