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Re: Weapons
Posted By: Nick HoadDate: 3/9/06 6:10 a.m.

In Response To: Re: Weapons (RyokoTK)

: If the projectile's damage type is Explosive, or something the target is weak
: against (i.e. fusion vs Hunters). You can also set various flags and
: values in Anvil to prevent one or the other, but I doubt that's what you
: meant.

Thanks, that is actually what I needed to know. The Black Crystal from PiD turns creatures into stone, so to get that effect I would make a "stone version" of the monster and set that as the hard death/dead. The Black Crystal would be the only weapon that causes a hard death.

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Replies:

WeaponsNick Hoad 3/9/06 12:55 a.m.
     Re: WeaponsRyokoTK 3/9/06 3:25 a.m.
           Re: WeaponsNick Hoad 3/9/06 6:10 a.m.
                 Re: WeaponsAndrew Nagy (school) 3/9/06 7:33 a.m.
                       Re: WeaponsNick Hoad 3/9/06 9:33 a.m.

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