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Re: Weapons | ||
Posted By: RyokoTK | Date: 3/9/06 3:25 a.m. | |
In Response To: Weapons (Nick Hoad) : Finally, does anyone know what determines if a monster dies a hard or soft
If the projectile's damage type is Explosive, or something the target is weak against (i.e. fusion vs Hunters). You can also set various flags and values in Anvil to prevent one or the other, but I doubt that's what you meant. |
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Replies: |
Weapons | Nick Hoad | 3/9/06 12:55 a.m. | |
Re: Weapons | RyokoTK | 3/9/06 3:25 a.m. | |
Re: Weapons | Nick Hoad | 3/9/06 6:10 a.m. | |
Re: Weapons | Andrew Nagy (school) | 3/9/06 7:33 a.m. | |
Re: Weapons | Nick Hoad | 3/9/06 9:33 a.m. |
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