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Re: Trojan Volunteers - Prelude/Arrival | ||
Posted By: MartiNZ | Date: 7/15/05 11:53 a.m. | |
In Response To: Re: Trojan Volunteers - Prelude/Arrival (Steve Levinson) : I guess I should have taken my own advice and paid more attention. I
: Oh well - it's still a great scenario. Amen to that! Okay so that clears some things up. I guess I'l have to find out about 'OT' now as well :). Yeah, the reasoning for sticking with M1 is not so clear to me - other than the grenade jumping 'Gheritt White' powers, I'm unsure what it has over M2/MInf. And if Trojan secrets are going to require that sort of thing from me, I might have to get practising! Only ever made that GW jump once or twice, after finding out about it only a few years ago. I remember thinking when I saw M2 first that the M1 graphics were better in some respects, for instance the fighters, and possibly hunters, and I used to blame it on the fact that they were making it so it would run on Windows :). But going back again it's pretty easy to see that such a view is hard to support. But the Pfhor sure were tougher in M1! |
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Replies: |
Trojan Volunteers - Prelude/Arrival | Steve Levinson | 7/14/05 4:47 p.m. | |
Re: Trojan Volunteers - Prelude/Arrival | Kyjel | 7/14/05 6:17 p.m. | |
Re: Trojan Volunteers - Prelude/Arrival | MartiNZ | 7/15/05 3:27 a.m. | |
Re: Trojan Volunteers - Prelude/Arrival | Steve Levinson | 7/15/05 6:09 a.m. | |
Re: Trojan Volunteers - Prelude/Arrival | MartiNZ | 7/15/05 11:53 a.m. | |
Re: Trojan Volunteers - Prelude/Arrival | Kyjel | 7/15/05 4:48 p.m. | |
Re: Trojan Volunteers - Prelude/Arrival | C Lund | 8/9/05 11:35 p.m. |
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