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Re: DiaBD Volunteers - Click | ||
Posted By: Adam Ashwell | Date: 6/5/05 6:34 a.m. | |
In Response To: DiaBD Volunteers - Click (Steve Levinson) : For some reason, Click is the level I remember when I think of DiaBD. I'm not
Yes, this is one of the few levels that immediately comes to mind when I think of DiaBD. Quite fun, if difficult. : The objectives are to clear the level of the aliens, now identified by Merlin
I never went back up until every switch was flipped, but it'd be interesting to see that. : Once you've cleared the area and saved your pattern, there is a stairway
I had quite a bit of ammo at this point - but I'm playing on Major Damage, and maybe that has something to do with it. : If you succeeded in flipping every switch, the way to the exit terminal will
What would be the easy way of taking out a group of compilers? In one on one, of course, you just stand in front of them and punch them. But you can't really do that when there are more than one, because while you're attacking one the others can fire at you. I circled around them and took them out much as I would any other kind of enemy, but I got hit at least once. Is there an easier way? |
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Replies: |
DiaBD Volunteers - Click | Steve Levinson | 6/4/05 11:31 a.m. | |
Re: DiaBD Volunteers - Click | Kyjel | 6/4/05 3:19 p.m. | |
Re: DiaBD Volunteers - Click | Steve Levinson | 6/4/05 3:35 p.m. | |
Re: DiaBD Volunteers - Click | Adam Ashwell | 6/5/05 6:34 a.m. | |
Re: DiaBD Volunteers - Click | Dr. John Sumner | 6/5/05 8:26 a.m. | |
Re: DiaBD Volunteers - Click | Steve Levinson | 6/5/05 3:27 p.m. | |
Re: DiaBD Volunteers - Click | Kyjel | 6/5/05 3:35 p.m. | |
That's the idea :^) *NM* | Steve Levinson | 6/5/05 4:27 p.m. | |
Re: DiaBD Volunteers - Click | Dr. John Sumner | 6/5/05 8:31 a.m. | |
Re: DiaBD Volunteers - Click | Nova | 6/5/05 11:46 p.m. |
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