/-/S'pht-Translator-Active/-/


Re: Shapes help
Posted By: goranDate: 8/1/04 7:59 a.m.

In Response To: Shapes help (Forrest of B.org)

: I'm hoping someone here might be able to help me with a shapes problem I'm
: having. At least I think it's shapes, might be physics.

: I've got a new monster imported who, when he dies, sticks on the first frame
: of his "dying" animation instead of his "dead"
: animation. This is the Cyborg Controlller aka "minion", and I've
: copied the sequences exactly out of M1A1, except for the frame numbers
: because they're stacked on the Tank Cyborgs in Eternal. Everything in
: physics looks like it's set right, and aside from the death everything
: works right.

: Any idea what's going on?

Maybe

If he got stuck at his dying sequence there can be two problems, one in physics and one in shapes. This is what I think:

Physics -
Check out the soft and hard dead sequence number and see if it matches the one in the shapes file.

Shapes - use anvil 1.03, and check the dying and dead sequences. Make sure views is not set to "one not animated".

[ Post a Reply | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts

Replies:

Shapes helpForrest of B.org 8/1/04 2:27 a.m.
     Re: Shapes helpblake37 8/1/04 3:29 a.m.
     Re: Shapes helpgoran 8/1/04 7:59 a.m.
           Re: Shapes helpForrest of B.org 8/1/04 9:05 a.m.
           Re: Shapes helpErnie 8/1/04 1:19 p.m.
                 Re: Shapes helpForrest of B.org 8/1/04 3:34 p.m.
                       No Problem Forrest. : ) *NM*Blayne 8/1/04 5:00 p.m.

[ Post a Reply | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts

 

 

Your Name:
Your E-Mail Address:
Subject:
Message:

If you'd like to include a link to another page with your message,
please provide both the URL address and the title of the page:

Optional Link URL:
Optional Link Title:

If necessary, enter your password below:

Password:

 

 

Problems? Suggestions? Comments? Email maintainer@bungie.org

Marathon's Story Forum is maintained with WebBBS 5.12.