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Re: Eternal for OS9 (and SDL?) working
Posted By: HolyMcGibbletsDate: 7/28/04 10:41 p.m.

In Response To: Eternal for OS9 (and SDL?) working (Forrest of B.org)

: Ok, thanks to a nice Mr. Matt Smith (Smeeisqualityfootrot), I've figured out
: where the problem is that's keeping Eternal from running on OS9 and,
: possibly, SDL as well. It turns out my motion sensor sprites were _one
: pixel_ too small and that made Aleph VERY VERY ANGRY.

: So I've fixed it. It now runs perfectly fine under OS9, but I can't test it
: under SDL because I don't have a PC. So, if you would like to test it
: under SDL, please download the normal lores Eternal package (if you
: haven't already) here:
: http://eternal.psyjnir.net/files/Application/Releases/Eternal1OSX128.sit

: (replace 128 with 256 or 512 if you want higher-res textures)

: and the SDLified Map and Images files here:
: http://eternal.psyjnir.net/files/Application/EternalMkI_SDL_Data.sit

: (put them in the Eternal folder and replace the ones already there)

: and the new, fixed Shapes file here:
: http://eternal.psyjnir.net/files/Application/FixedShapes.sit

: (replace the old one, of course)

: and of course, a copy of Aleph One for your platform from here:
: http://source.bungie.org/

: (put that in the Eternal folder too)

: Now all that should, IN THEORY, make Eternal run under the Windows or Linux
: versions of Aleph One. Please let me know.

: ATTENTION OS 9 USERS - If you have already downloaded an Eternal OSX package
: to try to see if it will run, and still have it around, all you need is
: the fixed shapes file and an OS9 copy of Aleph One. If you haven't already
: downloaded it, a set of packages that work for both OS9 and OSX will be up
: later today.

Hmm... I guess I still did something wrong, because I only see the Chapter screen before it crashes.

I open it, it fades up to something that I can't see (it just looks black in the window), then fades out and fades in to the Eternal menu screen. All the menus work appropriately. I hit Begin New Game, and then it fades out and back in to the I.Marathon chapter screen. After I finish watching it scroll (or hit the Any Key), it stops, waits a moment, then fades out, waits another moment, and then crashes. This is from the stderr.txt file for Aleph One:

XML parsing error: not well-formed at line 1 in object Eternal.mml.rsrc
There were parsing errors in configuration file Eternal.mml.rsrc
Unimplemented opcode 8201 in PICT resource
vhalt motion_sensor.cpp:645: Assertion failed: destination->width==motion_sensor_side_length

It sounds like it's the same problem that you tried to fix with the OS9 version (one pixel too big), but for some reason it didn't work. I've tried installing this three times now, starting with the base Eternal folder, then adding the SDL Images, Map, Map.resources, .DS_Store files, then adding the fixed Shapes file and throwing an Aleph One install over it (I've also tried installing everything else over an Aleph One install. Same deal.).

The scenario looks really well done from what little I can see in the game as well as stuff on the website. I hope I can get to play it ;P

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Replies:

Eternal for OS9 (and SDL?) workingForrest of B.org 7/28/04 12:24 p.m.
     Re: Eternal for OS9 (and SDL?) workingblake37 7/28/04 1:09 p.m.
           Re: Eternal for OS9 (and SDL?) workingAdam Ashwell 7/28/04 1:15 p.m.
                 Re: Eternal for OS9 (and SDL?) workingForrest of B.org 7/28/04 1:32 p.m.
                       Re: Eternal for OS9 (and SDL?) workingblake37 7/28/04 1:38 p.m.
                             Re: Eternal for OS9 (and SDL?) workingblake37 7/28/04 1:54 p.m.
                                   Re: Eternal for OS9 (and SDL?) workingForrest of B.org 7/28/04 4:22 p.m.
                                         Re: Eternal for OS9 (and SDL?) workingblake37 7/28/04 4:41 p.m.
                                               Re: Eternal for OS9 (and SDL?) workingForrest of B.org 7/28/04 5:23 p.m.
                                                     Re: Eternal for OS9 (and SDL?) workingblake37 7/29/04 3:44 a.m.
                                                     Re: Eternal for OS9 (and SDL?) workingSpeaker-To-Animals 7/29/04 7:36 p.m.
     Eternal OS9 Now OnlineForrest of B.org 7/28/04 5:49 p.m.
     Re: Eternal for OS9 (and SDL?) workingHolyMcGibblets 7/28/04 10:41 p.m.
           Re: Eternal for OS9 (and SDL?) workingForrest of B.org 7/29/04 12:03 a.m.
                 Re: Eternal for OS9 (and SDL?) workingJohannes Gunnar 7/29/04 12:58 a.m.
     Eternal for Windows?Forrest of B.org 7/29/04 2:01 a.m.
           Re: Eternal for Windows?Forrest of B.org 7/29/04 2:01 a.m.
                 Re: Eternal for Windows?blake37 7/29/04 3:47 a.m.
                       Re: Eternal for Windows?blake37 7/29/04 3:52 a.m.
           Re: Eternal for Windows?Yossarian 7/29/04 8:36 a.m.
                 Re: Eternal for Windows?HolyMcGibblets 7/29/04 1:01 p.m.
           Re: Eternal for Windows?Lt Devon 7/29/04 10:15 p.m.
     Re: Eternal for OS9 (and SDL?) workingBen A. Potter 7/30/04 10:10 p.m.
           Re: Eternal for OS9 (and SDL?) workingForrest of B.org 7/31/04 12:14 a.m.

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