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Re: Eternal for OS9 (and SDL?) working
Posted By: Forrest of B.orgDate: 7/28/04 5:23 p.m.

In Response To: Re: Eternal for OS9 (and SDL?) working (blake37)

: yes, Text_Strings.mml, Transparent_Liquids.mml, Transparent_Sprites.mml

: you need the text strings one to play, and i think the other two have
: something to do with the openGL graphics, but i'm not sure

The Eternal MML is supposed to change some text strings, though, so Text_Strings could be conflicting with it. That explains why the HUD doesn't have the right names for weapons. The Interface_Rects also explains why the HUD graphics are out of alignment. Why does Windows Aleph need to have these default thing defined in MML, can't they be defined in the app? Hmm... here's an idea. Try putting all the default MML files back, and rename Eternal.mml to XEternal.mml, to make sure it's parsed last (I think it parses alphabetically). Tell me if that fixes anything.

On an entirely separate note, I'm not sure why the physics aren't working (that's why the fusion fires as a magnum, cause the new physics aren't taking hold) - are there any options for physics models in the preferences? Anybody know if the Physics file needs to be ported somehow too, or if Windows Aleph requires that physics be merged in with the map files? (Ch1 has no physics differences between levels so it's just got an external physics file).

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Replies:

Eternal for OS9 (and SDL?) workingForrest of B.org 7/28/04 12:24 p.m.
     Re: Eternal for OS9 (and SDL?) workingblake37 7/28/04 1:09 p.m.
           Re: Eternal for OS9 (and SDL?) workingAdam Ashwell 7/28/04 1:15 p.m.
                 Re: Eternal for OS9 (and SDL?) workingForrest of B.org 7/28/04 1:32 p.m.
                       Re: Eternal for OS9 (and SDL?) workingblake37 7/28/04 1:38 p.m.
                             Re: Eternal for OS9 (and SDL?) workingblake37 7/28/04 1:54 p.m.
                                   Re: Eternal for OS9 (and SDL?) workingForrest of B.org 7/28/04 4:22 p.m.
                                         Re: Eternal for OS9 (and SDL?) workingblake37 7/28/04 4:41 p.m.
                                               Re: Eternal for OS9 (and SDL?) workingForrest of B.org 7/28/04 5:23 p.m.
                                                     Re: Eternal for OS9 (and SDL?) workingblake37 7/29/04 3:44 a.m.
                                                     Re: Eternal for OS9 (and SDL?) workingSpeaker-To-Animals 7/29/04 7:36 p.m.
     Eternal OS9 Now OnlineForrest of B.org 7/28/04 5:49 p.m.
     Re: Eternal for OS9 (and SDL?) workingHolyMcGibblets 7/28/04 10:41 p.m.
           Re: Eternal for OS9 (and SDL?) workingForrest of B.org 7/29/04 12:03 a.m.
                 Re: Eternal for OS9 (and SDL?) workingJohannes Gunnar 7/29/04 12:58 a.m.
     Eternal for Windows?Forrest of B.org 7/29/04 2:01 a.m.
           Re: Eternal for Windows?Forrest of B.org 7/29/04 2:01 a.m.
                 Re: Eternal for Windows?blake37 7/29/04 3:47 a.m.
                       Re: Eternal for Windows?blake37 7/29/04 3:52 a.m.
           Re: Eternal for Windows?Yossarian 7/29/04 8:36 a.m.
                 Re: Eternal for Windows?HolyMcGibblets 7/29/04 1:01 p.m.
           Re: Eternal for Windows?Lt Devon 7/29/04 10:15 p.m.
     Re: Eternal for OS9 (and SDL?) workingBen A. Potter 7/30/04 10:10 p.m.
           Re: Eternal for OS9 (and SDL?) workingForrest of B.org 7/31/04 12:14 a.m.

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