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Re: RED 1.1: Physics overview
Posted By: Mark LevinDate: 6/9/04 6:36 a.m.

In Response To: Re: RED 1.1: Physics overview (Steve Levinson)

: Explain to me again why we're making all reaver levels rebellion levels?

It lets you jump into any level from the menu screen and having the intended set of Reaver weapons. This was noted as a problem on How Big's Your Can, since you don't start with the Omega Cannon and it's needed to beat the level.

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Replies:

RED 1.1: Physics overviewMark Levin 6/8/04 9:39 p.m.
     Re: RED 1.1: Physics overviewMe_43 6/9/04 1:33 a.m.
           Re: RED 1.1: Physics overviewMark Levin 6/9/04 6:51 a.m.
     Re: RED 1.1: Physics overviewSteve Levinson 6/9/04 4:07 a.m.
           Re: RED 1.1: Physics overviewMark Levin 6/9/04 6:36 a.m.
                 Re: RED 1.1: Physics overviewAndrew Nagy 6/9/04 8:51 a.m.
                       Re: RED 1.1: Physics overviewMark Levin 6/9/04 9:44 a.m.
                             Re: RED 1.1: Physics overviewSteve Levinson 6/9/04 11:36 a.m.

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Pre-2004 Posts

 

 

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