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Re: RED 1.1: Jagermeister's Nightmare
Posted By: DylanDate: 5/27/04 11:41 a.m.

In Response To: Re: RED 1.1: Jagermeister's Nightmare (Steve Levinson)

There re two mine packs in the bombed warehouse with the save. If you have none one will load into you conch the other can be planted. Then on the only other exploding wall there is a mine pack right in front of it. Am I forgetting something? Why do the mines need to be moved? Anyway, if you use the omega to get into the area with to spider tanks it is possible to lunch yourself into the other path. Specifically the normal one. However if you do this the monsters do not activte. They just stare. The untextured walls are by the terminals.

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Replies:

RED 1.1: Jagermeister's NightmareMark Levin 5/20/04 2:21 p.m.
     Fine *NM*Steve Levinson 5/20/04 6:19 p.m.
     Re: RED 1.1: Jagermeister's NightmareDylan 5/24/04 4:52 p.m.
           Re: RED 1.1: Jagermeister's NightmareSteve Levinson 5/25/04 2:36 p.m.
                 Re: RED 1.1: Jagermeister's NightmareDylan 5/27/04 11:41 a.m.

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