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Re: The Law of Unintended Consequences
Posted By: FrogBlast <metafire@aol.com>Date: 2/11/02 12:59 p.m.

In Response To: The Law of Unintended Consequences (Flawless Cowboy)

: Toward the end of the game's development cycle you try to fix problems that
: arise in ways that will have the least impact, so you don't end up
: creating more bugs than you fix. It looks like a late change in the
: vehicle physics for the Warthog, a poorly timed save point (that could
: trigger just before you were killed, creating an infinite cycle of death)
: a convenient beam-triggering looping script and a very quick fix have come
: together and created a brand new online multiplayer game for crazy forum
: posters.

: My late night fixes seem to be prone to creating mini-games as I also
: inadvertently added the “Paint the Bridge with the Blood of Invincible
: Marines Game” and the “Land on the Overshield to Skip Most of the Shaft
: Game.” I guess experimenting with ways to horribly abuse the level
: scripting is one way to add replay value…

: -Flawless Cowboy

I'm fine with being a crazy horrible level scripting abusing forum poster.

Not everyone will share my opinion, but when these things (the horrible abuses) are actually a way to add replay value, it is a sign that the game is solid.

There are countless bug-filled games out there that don't provide any challenge or entertainment to the crazy level abusing forum posters, because they are buggy no matter what you do. But when the bugs are rare, and when they make you want to sit down for a day and try to figure out just what is going on, AND when you end up creating an entertaining online minigame that takes some effort, thats a sign (for me at least) that I am playing a really great game.

It's not the sign, it's just a sign. And, like I said before, I'm fine with being a crazy horrible level scripting abusing forum poster, and I appreciate the response to my post and horrible abuse.

-Metafire


Message Index




Replies:

. . . I Made it to the waterfall. . . .FrogBlast 2/10/02 11:59 a.m.
     Pulse timing...Reidbo 2/10/02 12:27 p.m.
           Re: Pulse timing...FrogBlast 2/10/02 9:34 p.m.
                 Re: getting up the mountainsean rude 2/13/02 7:41 p.m.
                       Re: getting up the mountainFrogBlast 2/13/02 7:46 p.m.
           Re: Pulse timing... more like 14 secondsFrogBlast 2/10/02 10:59 p.m.
                 1 + 4 = 7 *NM*Andrew Nagy 2/17/02 7:12 p.m.
     Re: . . . I Made it to the waterfall. . . .Louis Wu 2/10/02 2:06 p.m.
           Re: . . . I Made it to the waterfall. . . .FrogBlast 2/10/02 4:58 p.m.
     The Law of Unintended ConsequencesFlawless Cowboy 2/11/02 11:37 a.m.
           Re: The Law of Unintended ConsequencesFrogBlast 2/11/02 12:59 p.m.
                 Hmm... I think you misunderstood his tone.Louis Wu 2/11/02 1:14 p.m.
                       Re: Hmm... I think you misunderstood his tone.FrogBlast 2/11/02 1:16 p.m.
                             Re: Hmm... I think you misunderstood his tone.Louis Wu 2/11/02 1:22 p.m.
                                   Re: Hmm... I think you misunderstood his tone.FrogBlast 2/12/02 10:35 a.m.
                                         Awww... ;) *NM*Louis Wu 2/12/02 11:24 a.m.
           Re: The Law of Unintended Consequencescarrim 2/11/02 2:09 p.m.
                 Re: The Law of Unintended ConsequencesFrogBlast 2/11/02 2:32 p.m.
                       Re: The Law of Unintended Consequencesda5id 2/11/02 3:10 p.m.
                             Re: The Law of Unintended ConsequencesFrogBlast 2/11/02 3:23 p.m.
           Re: The Law of Unintended ConsequencesKhaim 2/11/02 2:49 p.m.
                 Re: The Law of Unintended Consequencesmoopus 2/11/02 5:55 p.m.
                       Who, me?Louis Wu 2/11/02 6:12 p.m.
           One of Halo's "features"...*bungie mind control* *NM*Matt(Uh...#5) 2/11/02 5:54 p.m.
     Re: . . . I Made it to the waterfall. . . .VoOdOo 2/11/02 7:27 p.m.
           Re: . . . I Made it to the waterfall. . . .VoOdOo 2/11/02 8:21 p.m.
                 Nice job!Miguel Chavez 2/11/02 8:34 p.m.
                       Re: Nice job!VoOdOo 2/11/02 9:44 p.m.



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