In Response To: Re: Who's the writer for Halo 4? (SalientOne)
: Making games is a team sport.
: There's a team of writers and narrative designers working for Armando and
: lots of people contribute ideas, but the longest-standing member of the
: team and the writer who has had the most impact on the story (created the
: original draft of the Halo 4 script and has been writing on the game
: since) is Chris Schlerf (@schlerf). Brian Reed (@brianreed) joined us
: midway through the project and has also been instrumental.
: Telling effective story in a game like Halo 4 is a complex challenge. You
: have a high level franchise story plan and canon that needs to be
: respected, you have creative direction for the game that helps shape the
: story, and you have a constant marriage of storytelling and gameplay. The
: latter is carefully managed by the Narrative team, working with the other
: stakeholders to ensure the right balance. Ultimately there is a clear
: structure for creative decision making, but the best ideas come from all
: over and it's usually a matter of choosing which ones fit the creative
: vision (or not), which to incorporate and how.
: We are lucky to have such a talented group of writers & narrative
: designers at the studio, who all care passionately about the Halo universe
: and are working hard to ensure that we are delivering on the story we
: aspire to tell.
: I hope you that guys enjoy it when we're done. :-)
Thanks for the glance into the creative process. I really look forward to seeing what you guys have in store for us.
|