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|Re: Marathon on iPad Textures & Free-ness|
|Posted By: Alexis J. Lojek <firstname.lastname@example.org>||Date: 7/7/11 12:46 a.m.|
In Response To: Marathon on iPad now available (kidtsunami)
Regarding the 0.99 and 3.99 In-App Purchases for High-Resolution graphics and such...
Is that legal? If the developer (whom I do not know) simply used the hi-res versions from source.bungie.org, then wouldn't it be completely illegal for him to be reusing those textures in his iPad remake if they're being charged for - it's not like the artists who re-did those textures are getting a cut. Don't get me wrong - I'm going to download the game (in fact, it's currently downloading on my iPad right now), and I have no doubt that the man who made it put a ridiculously significant amount of work into it - again do not get me wrong...but...if he's using textures that he did not create himself...then it should be completely free. Just an observation.
P.S. If anyone cares, The first thing I did after the game downloaded was I paid for the upgraded textures (lol) and I might get the MC/anti-Vidmaster mode...haven't decided yet.
Think about what I said!
: Bungie's classic first person shooter Marathon [iTunes] is now on the App
: Marathon was first released by Bungie Software for the Macintosh in 1994. It
: The iPad version of the game started off as a personal project by iOS
|Marathon on iPad now available||kidtsunami||7/6/11 10:54 p.m.|
|Re: Marathon on iPad now available||Joshua Allen||7/6/11 11:28 p.m.|
|Re: Marathon on iPad now available||Phoenix_9286||7/7/11 12:16 a.m.|
|Re: Marathon on iPad now available||Cody Miller||7/7/11 12:23 a.m.|
|Re: Marathon on iPad Textures & Free-ness||Alexis J. Lojek||7/7/11 12:46 a.m.|
|Re: Marathon on iPad Textures & Free-ness||Flynn J Taggart||7/7/11 1:10 a.m.|
|Re: Marathon on iPad Textures & Free-ness||Daniel Blezek||7/7/11 1:03 p.m.|
|Re: Marathon on iPad Textures & Free-ness||Alexis||7/7/11 2:16 p.m.|
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