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Halo Reach:Spartan Heavy Arms Variant concept | |
Posted By: Brian Choi <spartanpanda@yahoo.com> | Date: 7/14/10 11:59 p.m. |
Just had the urge to do some Halo Reach art after I looked through the official concept art work. I kind of fell happy NOW that the armor is getting more practical, with functional ammunition packs and heavy, unwieldy armor plating. Not that Master Chief didn't look cool already, but I think Reach's Spartans might actually be aesthetically better. Wow, it's been a while since I visited HBO. Unfortunately probably because I never resuscitated my LIVE subscription since 2008, but I still respect Halo as a franchise. Spartan Heavy Arms variant is a colloquial term for Spartan armor that has gone under heavy customization to improve plate density in multiple areas. This particular suit has been grafted with multiple extra parts and plates to improve shoulder defense, as well as torso and shin protection. A lighter, asymmetric neck guard has also been riveted in. An experimental Mark 2 Tank Buster weapons system has been mounted onto the suits back, providing anti-armor capabilities for mobile teams. Using a small guidance package, these 40mm AP/DHE rockets can disable most heavy ordinance. Heavy Arms variant armors are used by Fire Team leaders who need need ample protection to combat both the duress of an extended heavy fire situation, and appropriate HUD packages to direct their team with pinpoint accuracy. Though a bit heavier then a standard Mjolnir suits, most Spartans can run just as fast as their counterparts.
Bigger size at the link below
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Replies: |
Halo Reach:Spartan Heavy Arms Variant concept | Brian Choi | 7/14/10 11:59 p.m. |
Ooooooh... neat! Nice concept. *NM* | TDSpiral | 7/15/10 12:20 a.m. |
Wow! Great work! | Pennybags | 7/15/10 1:11 a.m. |
Re: Wow! Great work! | Brian Choi | 7/15/10 2:59 a.m. |
Re: Halo Reach:Spartan Heavy Arms Variant concept | gspawn | 7/15/10 12:41 p.m. |
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