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Re: To recoil, or not to recoil.. | |
Posted By: rosignol <rosignol@nwlink.com> | Date: 2/15/01 6:09 p.m. |
In Response To: Re: To recoil, or not to recoil.. (mattd) : Now I see. Move the crosshairs around on the screen. It shouldn't be too
...and use a variable theta depending on how long it's been since the last shot instead of making every shot innacurate. Say, theta decreases at a rate of x per second, and each shot adds y theta, so the longer you hold down the trigger, the greater the theta error is. Hm. I wonder how hard that would be to implement in Aleph... |
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