This is just Echos of Eden thru Caves can't be Natural. It's taking me awhile sometimes, these are hard levels man, at least for me :)
Oh, and this is the updated version. Aleph was a little unhappy about using my saved game, bu relented in the end.
Echos
Just a little typo in the last term "To which I have do not access"
This is a pretty cool level, but it's a bit confusing if you go looking for stuff. The PID guys are really cool, but they don't quite look right. It's purely a visual thing, like maybe the animation is more jerky than is standard for Marathon, and the headless looks a little too orange, so it looks harsh.
Dead live in the catacombs
Please add a sheild charger either in this level, or if you want it to still be rather hard, to the end of the last level. I was able to complete the level, but I only had about 1/4 health left, and it took alot of trying. Otherwise a cool level. those PID baddies make for a odd fighting experiance, seeing as they don't drop ammo like we're used to in Eternal. I used the swords exclusivly.
Caves can't be natural.
The beginning was really hard, comeing off of the pervious level. I'd die if anything whatsoever hit me. If I couldent jump over most of the path down, I wouldent have been able to make it.
A few minor problems going on: You can get stuck on polygon nineteen when you're heading north. I think a few of the other polys in that area had a similer problem, but that was the only one I noticed.
In the big room in the southeast with all the platforms you have to activate, the textures on the side of the platforms/walls don't all line up.
Also, polygon 336, when trying to leave it via the southeast line, would make me stuck.