: I also already shared this elsewhere, but in case anyone here is not also
: reading there: I had a story idea a long while back for a scenario
: centered on the colony, focusing on the "JJARO WERE AT TAU CETI"
: map writing, that might have some ideas you're welcome to scavenge for
: this project if you want.
: My old idea was for the colony-centric scenario to be sort of a prequel to
: M1, set in a timeline where you never boarded the Miriata to go up to the
: Marathon, and were therefore on the colony when the Pfhor attacked. Aside
: from fighting off the Pfhor, you would also get drawn into a mystery
: surrounding an excavation site outside the colony, unearthing what turns
: out to be a Jjaro AI something akin to Thoth. MIDA/Strauss would be
: involved there, as that is the actual secret reason for the whole mission
: to Tau Ceti in the first place. This also harkens back a little bit to the
: abandoned Marathon alpha plot.
: Because the colony is doomed regardless of your actions there (in the canon
: timeline, the other nine Battleroids save the colony, but then the Pfhor
: show up again three months later and nuke it from orbit), but the rest of
: the universe is doomed (because Infinity) unless you survive those events
: and go off with Durandal, that AI keeps sending you back in time to do
: things over again, sometimes involving visiting the Marathon along the
: way, until you figure out that the right course of action is to not be on
: the colony at all, but to take the Miriata up to the Marathon to be there
: when the Pfhor attack, leading you to the original M1 timeline.
Hm, somehow I missed part of this when reading on the Pfhorums. Now I'm thinking of making a prolouge level that takes place on the colony - what was it that the Mirata carrying to the Marathon that could not be teleported?