: The maps will behave and be different because we had multiple people make
: maps. This is both good and bad. On the one hand you get a different
: flavour and style that keeps things interesting, but on the other hand the
: effects are not 100% consistent across maps. In addition, modifications to
: the maps from the original had to be made simply to accommodate for the UT
: engine forcing the gameplay to change. So different map makers solved
: those problems differently. Finally, there are the bugs. Some things just
: were buggy. That just sucks, I know.
: As for Habe Quiddam...the first charger is broken, but the second one works.
: You just have to step away from it a bit and find just the right angle. I
: say this, because I tried it out for someone and posted on the M:R forum
: to confirm in 2012 :) which is my way of saying, some of the things you're
: encountering in terms of bugs might have answers on the M:R forum. I hope
: that helps.
:
: Marathon:Resurrection
Thanks.