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| Weapon respawn time is 30 seconds | |
| Posted By: Skeletor <skeletor05@ftml.net> | Date: 8/22/02 1:13 a.m. |
In Response To: Re: Question about cloak anomaly (Skeletor) : I'm going to go ahead and test weapon respawn-times now. ...In an infinite unstoppable loop, same as with the powerups. As a side note, if you shoot a weapon or powerup (so that it spins and lies at an angle different from it's default position), when it respawns you can clearly see that it's replaced by a new item, because it suddenly goes back to it's original position. | |
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| Replies: |
| Question about cloak anomaly | Glenn Close | 8/22/02 12:33 a.m. |
| Re: Question about cloak anomaly | Skeletor | 8/22/02 1:00 a.m. |
| Weapon respawn time is 30 seconds | Skeletor | 8/22/02 1:13 a.m. |
| Sounds like news. | vector40 | 8/22/02 1:42 a.m. |
| Re: Question about cloak anomaly | Glenn Close | 8/22/02 4:03 a.m. |
| Re: Question about cloak anomaly | Elan Sleazbagano | 8/22/02 1:01 a.m. |
| Re: Question about cloak anomaly | KP | 8/22/02 1:47 a.m. |
| Re: Question about cloak anomaly | Skeletor | 8/22/02 2:16 a.m. |
| Re: Question about cloak anomaly | Skeletor | 8/22/02 2:27 a.m. |
| Conclusion | Skeletor | 8/22/02 3:00 a.m. |
| Re: Conclusion | Cheerio | 8/22/02 3:01 a.m. |
| Re: Conclusion | vector40 | 8/22/02 4:23 a.m. |
| Re: Conclusion | Skeletor | 8/22/02 5:57 a.m. |
| Re: Conclusion | vector40 | 8/22/02 6:53 a.m. |
| possible further delineation... | Miguel Chavez | 8/22/02 7:50 a.m. |
| Re: possible further delineation... | ---m0bus--- | 8/22/02 8:09 a.m. |
| Re: Question about cloak anomaly | Robo42786 | 8/22/02 7:25 a.m. |
| Re: Question about cloak anomaly | Skeletor | 8/22/02 2:51 p.m. |
| Re: Question about cloak anomaly | Jerry | 8/22/02 10:36 p.m. |
| Re: Question about cloak anomaly | Nick | 8/22/02 10:39 p.m. |
| Re: Question about cloak anomaly | DarkAngel09 | 8/24/02 3:01 p.m. |
| Re: Question about cloak anomaly | Razorback | 8/22/02 5:12 a.m. |
| Re: Typo correction - not important | Glenn Close | 8/22/02 5:19 a.m. |
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