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Re: No map for the mission this time? | |
Posted By: Leviathan <levihoffmeier@gmail.com> | Date: 10/17/12 10:56 p.m. |
In Response To: Re: No map for the mission this time? (Gravemind) : Ah. I see. Well, with three weeks to go I could see how you'd be pressed to : cut things. I know it takes me forever to write things, and I'd be SOL if : I had to meet a deadline. Anywho, I look forward to the rest of S&S and : any of those future supplemental materials. : BTW, did you take mission design cues from Crysis? The overhead maps you've
Never played Crysis, but I have enjoyed many open-world games, especially RPGs. I also remember being really impressed with the original Halo and how spacious and explorable it was for being an FPS (at the time, FPS still meant corridor-shooter to me). So I think if the Halo series advances and evolves itself - that sense of exploration should scale up with everything else the designers are trying to improve..
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Replies: |
Shield and Sword: The Monitor | Leviathan | 10/17/12 7:22 p.m. |
Re: Shield and Sword: The Monitor | SonofMacPhisto | 10/17/12 7:39 p.m. |
No map for the mission this time? | Gravemind | 10/17/12 8:18 p.m. |
Re: No map for the mission this time? | Leviathan | 10/17/12 9:19 p.m. |
Re: No map for the mission this time? | Gravemind | 10/17/12 10:47 p.m. |
Re: No map for the mission this time? | Leviathan | 10/17/12 10:56 p.m. |
Soooooo good. *NM* | padraig08 | 10/18/12 12:34 a.m. |
I love these! | Chewbaccawakka | 10/18/12 1:41 a.m. |
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