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Re: 2old2play at Fan Expo | |
Posted By: NotTheVacuum <j.dyson@mac.com> | Date: 8/29/12 11:27 a.m. |
In Response To: 2old2play at Fan Expo (DEEP NNN) : - Seemed like ammo was a problem. They had about 6-7 loadouts to choose from. : So everyone was picking different weapons. Which results in less ammo on : the floor to pick up. I ran out of BR ammo several times and couldn't find : replacement ammo. Very annoying. This could be a problem moving forward if : so many loadouts are available... This is interesting. There's usually ample ammo laying around in Reach (and prior games) for loadout weapons. Either you're killing people and picking up their leftovers, or you're dying and getting a fresh stash. :) Because of the multiplicity of load-out weapons, I wonder if starting ammo amounts will go up. I don't know what negative impact this would have (wasteful shooters are already punished by not living long). : - Thrusterpack was useless, its basically the replacement for evade from
I also think it punishes the user with a "chaff" effect. They might have gone a little too far in nerfing this one, methinks - but I'll reserve judgement until I get to play it.
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Replies: |
2old2play at Fan Expo | DEEP NNN | 8/29/12 8:10 a.m. |
Re: 2old2play at Fan Expo | iForge | 8/29/12 8:27 a.m. |
Re: 2old2play at Fan Expo | NotTheVacuum | 8/29/12 11:27 a.m. |
Re: 2old2play at Fan Expo | DEEP NNN | 8/29/12 12:58 p.m. |
thanks for the impressions! | nillapuddin | 8/29/12 2:32 p.m. |
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