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Re: Promethean Vision Debate w/ Halo Pros | |
Posted By: Cody Miller | Date: 6/29/12 11:15 p.m. |
In Response To: Re: Promethean Vision Debate w/ Halo Pros (JDQuackers) : I see it as leaving the user less aware since you lose motion tracker. It : seems like the players using it in the gameplay vids just focus straight : ahead and completely ignore their surroundings. As far as I know, MLG games do not have motion sensors on, so this isn't really an issue with pros.
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Replies: |
Promethean Vision Debate w/ Halo Pros | Nak3d Eli | 6/29/12 10:16 p.m. |
Re: Promethean Vision Debate w/ Halo Pros | DEEP NNN | 6/29/12 10:35 p.m. |
Re: Promethean Vision Debate w/ Halo Pros | JDQuackers | 6/29/12 10:49 p.m. |
Re: Promethean Vision Debate w/ Halo Pros | Cody Miller | 6/29/12 11:15 p.m. |
Re: Promethean Vision Debate w/ Halo Pros | DEEP NNN | 6/30/12 7:18 a.m. |
Re: Promethean Vision Debate w/ Halo Pros | Louis Wu | 6/30/12 10:19 a.m. |
Re: Promethean Vision Debate w/ Halo Pros | DEEP NNN | 6/30/12 2:33 p.m. |
Re: Promethean Vision Debate w/ Halo Pros | Kalamari | 6/29/12 11:06 p.m. |
Re: Promethean Vision Debate w/ Halo Pros | TDSpiral | 6/30/12 2:25 a.m. |
Re: Promethean Vision Debate w/ Halo Pros | DEEP NNN | 6/30/12 7:13 a.m. |
couldn't finish watching it | kidtsunami | 6/30/12 8:57 p.m. |
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